SPRITE WRITE [#]b, x, y [,mode]

Will copy sprite #b to the display.

The destination coordinate is x and y.

The optional mode parameter defaults to 4 and specifies how the stored image data is changed as it is written out.

It is the bitwise AND of the following values:

  • &B001 = mirrored left to right
  • &B010 = mirrored top to bottom
  • &B100 = don't copy transparent pixels